Kordran Conflict, 3D printed strategy game June 27 2019
What was the last time you played some tabletop games? If you are a daily player or you just spent a few seconds trying to remember, here is an interesting project from Plastic Alchemy. Four game lovers get their ideas together and soon we will be able to play complex 3D printed tabletop game, which is called Kordran Conflict.
It’s common to print figures and small accessories for tabletop games. But you have something more complex, please, tell us about your project.
In the last few years games have become a big reason people are getting into 3D printing. There is a bubbling community of people making miniatures and terrain for tabletop games, I think this is just the beginning. Digital distribution, DLC, photogrammetry and other opportunities exist to truly innovate games that can take advantage of the flexibility of 3D printing and it’s customisability. Just one example, imagine a detective game set in a model of your own house, with custom avatars of each player? Only now can this kind of thing happen with 3D printing.
Our team - Fotis Mint, Clockspring and Reddadsteve, all incredible designers in their own right, have joined us at Plastic Alchemy to create games that are easy to print and beautifully designed, while myself and co-designer Evan, with a growing group of playtesters are designing original games to download, print and play.
So this is just the beginning?: )
Yes, we hope so. The first thing was to make a great game, hence our first release, Kordran Conflict.
What kind of game is Kordran Conflict?
For me, the most exciting 3D printable designs are original, so from the ground up we wanted to make a game based in our own sci-fi world. Set on a distant planet with multiple nations, Kordran Conflict is a skirmish strategy game for two players. Each battle miniatures on a large hexagon grid we call the ‘Battle map’. We wanted something that was quick to play but didn’t compromise on depth and complexity either. One battle can take around 15 minutes and can be played in isolation, or players can choose to play a longer campaign that incorporates grand strategy elements, using unique modular world tiles.
How many objects do we need to print to start to play?
For all the positives in 3D printing, the time cost of making all this stuff can be an issue. We set out to reduce this by giving people a way to play the game and print more of it as they go along. By creating a ‘Hybrid’ starter set we’ve removed the need to print all 127 hexagon tiles in the game by replacing them with a board. Players can focus on printing the ‘cool’ stuff like the 18 miniatures per player, barriers and tokens. Inside the box will also be cards for each unit, rulebook, dice and a few extras to help you get playing quickly.
Btw. you can print those figures bigger and have some nice “merchandise” : ) (is it allowed?)
Funny you say that, we actually have a full size model designed by Steve that is all multi-assembly. If it’s popular, I’m sure we’d make more.
How many different materials/colours do we need to have the game in full set?
Obviously, everyone is free to print and customise the game as they see fit, however we recommend 2 colours for the units and a neutral colour for the tiles/barriers.
Where can models be found , or how this is all working?
Kickstarter always looked like the best platform to launch this kind of project so we’re planning to release the full game there in September. In the lead up to the release we’re having a great time building a community who are printing free stls and downloading playtest kits from our website - www.kordranconflict.com.
Why did you choose Fillamentum as a recommended brand for your game?
Making models that look great and are easy to print is really, really important.
Our models have built-in supports and have been designed for many brands of 3D printer, but we to guarantee those results we needed a reliable filament. Extrafill has offered us two things:
Consistent, durable filament that sticks to the bed and performs at a range of temperatures.
Beautiful range of colours that allow our work to flourish from concept, design to finished minis.
Aaaand the last one - why should we play Kordran Conflict? : )
We’re massive gamers ourselves and drew influence from many places when designing Kordran Conflict. Our game has been compared to Heroscape, Xcom, Magic the Gathering and Infinity, all amazing games which we are delighted to be compared to. We’ve worked very hard to make something that is easy to print & to play, a game that will grow overtime, is affordable and customisable. In the next year, we’d like to continue releasing games for the same tile system, making a collection that will be fun to build and play for years!
Josh (Plastic Alchemy) & Laila (Fillamentum)